![]() As you play more Carcassonne, you will start drifting away from the others and settle mostly on this strategy. The other two strategies allow you to avoid having to weigh all of your options and just go heads-down in a direction that will score you a substantial number of points. It’s your best bet if you have a mind for game theory and can accurately weigh the utility of going for short-term points versus long-term point potential with each tile you draw. In the opportunistic strategy, you forget about pre-game strategies and just make the decision of where to go each time you draw a tile based on the current game state. It is also easy for someone to block its completion by building roads near it. When you do this, you can assume you will never get your follower back as those large cities tend to get out of control. Basically, when you get a city tile, you put it next to an already-started large city with your follower in it or bridge one of your other cities into an existing city. You will abandon field farming and hope large cities dominate the map so that those who choose to farm will not get many points from it. Here you work with your opponents to build massive cities and share the points. This strategy is basically the opposite of the previous one. The small cities and roads will get you your followers back quickly so they can be used again and the field placements will allow you to cash in on the large number of small cities around the map as a source of long-term points. Road tiles are used to turn roads away from your corner of the board so they do not interfere with your cities or fields, and also used defensively to send them towards your opponents’ cities, fields, and monasteries. In this strategy, you keep to yourself, build a bunch of small cities for short-term points, and then place followers in nearby fields to farm long-term points for you. ![]() ![]() If you plan pre-game to go for one strategy, your tile drawing may not match it and you will likely lose miserably. I recommend against using a single strategy every time and expect to win consistently because you do not know which distribution of tiles you will draw. High-Level Strategyīelow are three high-level strategies that you can utilize in a game of Carcassonne. The game does have a lot of luck involved in the tile drawing, so even the most elite Carcassonne player drawing too many road tiles can still lose to someone who just learned the rules and drew a bunch of monasteries. You want to reduce risk and maximize point expectations with thoughtful tile placement. The key to Carcassonne is being able to look at the game state and the tile you draw and decide whether to use it defensively, use it to collect short-term points, or use it for long-term-points.
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